![]() ![]() Switch to the Clone Tool, and use it to sample clear patches of background to cover up any anomalies. This will be a great start, although you’re not there yet.Īfter using the Spot Healing Tool you’ll probably be left with some unwieldy patches – such as the black stone at the top of this image, which looks too cut-off on the right. The easiest way to begin is to use the Spot Healing Tool, dragged vertically down the centre and horizontally across. The joins are obvious here – but you know that where the texture goes off the top, it seamlessly repeats on the bottom, and the same for left and right. You’ll now have offset the original texture so that the edges are in the middle. ![]() Now drag the layer to the right, again holding Option/Alt and Shift to make a copy. Then use Command/Ctrl+E to merge these two layers together. Hold Option/Alt as you drag the texture up with the Move Tool to make a copy, holding Shift so it moves exactly vertically, until the bottom of the repeated texture meets the top of the existing one. ![]() This will limit the new layer to just what’s visible in the window.ĭrag the texture layer to the bottom left, so the corner of the texture is now more or less in the middle. If you have your Crop Tool set so that it doesn’t delete pixels, which is standard, then after you’ve cropped Select All and then make a new layer from the selection. Step 1: The starting textureĬhoose your texture, and crop it so that it fits the Photoshop window – you don’t want any of it to hang off the canvas. Here’s a simple solution that you can use to make any texture seamless. The problem is how to avoid the obvious joins where the texture repeats. Whether you’re wrapping textures around 3D objects or simply filling a background, it’s likely you’ll need to fill a larger space than your original texture block will allow. ![]()
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